1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
package proxy
import (
"context"
"errors"
"io"
"net"
"sync"
"time"
)
const defaultTunnelWriteBufSize = 1 << 20
var errTunnelDeadline = errors.New("deadlines are not supported for HTTP CONNECT tunnel streams")
// tunnelWriteBuffer is a bounded, concurrency-safe ring buffer used as the
// request body of a CONNECT tunnel. It replaces io.Pipe, whose every write
// blocks until a reader consumes it: here a writer can run ahead of the HTTP
// transport by up to the buffer size, which keeps upload throughput from being
// bounded by a goroutine hand-off per write.
type tunnelWriteBuffer struct {
mu sync.Mutex
notEmpty *sync.Cond
notFull *sync.Cond
buf []byte
n int
off int
closed bool
readErr error
}
func newTunnelWriteBuffer(size int) *tunnelWriteBuffer {
if size < 1 {
size = defaultTunnelWriteBufSize
}
b := &tunnelWriteBuffer{buf: make([]byte, size)}
b.notEmpty = sync.NewCond(&b.mu)
b.notFull = sync.NewCond(&b.mu)
return b
}
// Read drains buffered data, blocking while the buffer is empty and still
// open. A read that reaches the end of the ring returns a short read rather
// than wrapping, which io.Reader permits.
func (b *tunnelWriteBuffer) Read(p []byte) (int, error) {
b.mu.Lock()
defer b.mu.Unlock()
for b.n == 0 && b.readErr == nil && !b.closed {
b.notEmpty.Wait()
}
if b.n == 0 {
if b.readErr != nil {
return 0, b.readErr
}
return 0, io.EOF
}
end := b.off + b.n
if end > len(b.buf) {
end = len(b.buf)
}
n := copy(p, b.buf[b.off:end])
b.off = (b.off + n) % len(b.buf)
b.n -= n
b.notFull.Broadcast()
return n, nil
}
// Write blocks only while the buffer is full, so bursts smaller than the
// buffer complete without waiting for the reader.
func (b *tunnelWriteBuffer) Write(p []byte) (int, error) {
b.mu.Lock()
defer b.mu.Unlock()
total := 0
for len(p) > 0 {
for b.n == len(b.buf) && b.readErr == nil && !b.closed {
b.notFull.Wait()
}
if b.readErr != nil {
return total, b.readErr
}
if b.closed {
return total, io.ErrClosedPipe
}
space := len(b.buf) - b.n
head := (b.off + b.n) % len(b.buf)
writable := len(b.buf) - head
if space < writable {
writable = space
}
if writable > len(p) {
writable = len(p)
}
copy(b.buf[head:], p[:writable])
b.n += writable
p = p[writable:]
total += writable
b.notEmpty.Broadcast()
}
return total, nil
}
// Close signals end of stream. Buffered data stays readable so a half-closed
// tunnel still flushes what the client already wrote.
func (b *tunnelWriteBuffer) Close() error {
b.mu.Lock()
defer b.mu.Unlock()
if b.closed {
return nil
}
b.closed = true
b.notEmpty.Broadcast()
b.notFull.Broadcast()
return nil
}
// failRead makes pending and future reads fail with err, unblocking the HTTP/2
// request body writer when the tunnel is torn down.
func (b *tunnelWriteBuffer) failRead(err error) {
b.mu.Lock()
if b.readErr == nil {
b.readErr = err
}
b.closed = true
b.notEmpty.Broadcast()
b.notFull.Broadcast()
b.mu.Unlock()
}
type tunnelConn struct {
reader io.ReadCloser
writer *tunnelWriteBuffer
reqBody *tunnelWriteBuffer
cancel context.CancelFunc
name tunnelAddr
closeOnce sync.Once
readOnce sync.Once
writeOnce sync.Once
closeErr error
readErr error
writeErr error
}
func (c *tunnelConn) Read(p []byte) (int, error) {
return c.reader.Read(p)
}
func (c *tunnelConn) Write(p []byte) (int, error) {
return c.writer.Write(p)
}
func (c *tunnelConn) Close() error {
c.closeOnce.Do(func() {
writeErr := c.CloseWrite()
readErr := c.CloseRead()
if c.reqBody != nil {
// Unblock the transport if it is still reading the request body,
// and discard anything the client wrote but never got flushed.
c.reqBody.failRead(io.ErrClosedPipe)
}
if c.cancel != nil {
c.cancel()
}
if writeErr != nil {
c.closeErr = writeErr
} else {
c.closeErr = readErr
}
})
return c.closeErr
}
func (c *tunnelConn) CloseRead() error {
c.readOnce.Do(func() {
if c.reader != nil {
c.readErr = c.reader.Close()
}
})
return c.readErr
}
func (c *tunnelConn) CloseWrite() error {
c.writeOnce.Do(func() {
if c.writer != nil {
c.writeErr = c.writer.Close()
}
})
return c.writeErr
}
func (c *tunnelConn) LocalAddr() net.Addr { return c.name }
func (c *tunnelConn) RemoteAddr() net.Addr { return c.name }
func (c *tunnelConn) SetDeadline(time.Time) error { return errTunnelDeadline }
func (c *tunnelConn) SetReadDeadline(time.Time) error { return errTunnelDeadline }
func (c *tunnelConn) SetWriteDeadline(time.Time) error { return errTunnelDeadline }
type tunnelAddr string
func (a tunnelAddr) Network() string { return "tcp" }
func (a tunnelAddr) String() string { return string(a) }