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import 'package:flutter/material.dart';
import '../app/controller.dart';
import '../app/tokens.dart';
import 'widgets.dart';
/// Appearance & performance settings (the user's design): the full
/// aurora look stays the default, and anyone whose phone struggles can
/// trade effects for speed — either through a preset or switch by
/// switch. Everything applies live and persists across restarts.
class SettingsPage extends StatelessWidget {
const SettingsPage({super.key, required this.controller});
final AppController controller;
@override
Widget build(BuildContext context) {
final c = controller;
return ListenableBuilder(
listenable: c,
builder: (context, _) {
return Scaffold(
backgroundColor: Tokens.bg,
body: Stack(
children: <Widget>[
Positioned.fill(
child: AuroraBackdrop(
animated: c.animatedAurora,
showBlobs: c.fxBlobs,
showWashes: c.fxWashes,
halfRes: c.fxHalfRes,
),
),
SafeArea(
child: Column(
children: <Widget>[
Padding(
padding: const EdgeInsets.fromLTRB(16, 10, 16, 6),
child: Row(
children: <Widget>[
IconTap(
icon: Icons.arrow_back_rounded,
tooltip: 'Back',
onPressed: () => Navigator.of(context).pop(),
),
const SizedBox(width: 12),
const Expanded(
child: Text(
'Appearance',
style: TextStyle(
fontSize: 19,
fontWeight: FontWeight.w800,
letterSpacing: -0.2,
color: Tokens.ink,
),
),
),
if (c.uiPreset == 'custom')
Container(
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 5),
decoration: BoxDecoration(
color: Tokens.amber.withValues(alpha: 0.14),
borderRadius: BorderRadius.circular(999),
border: Border.all(color: Tokens.amber.withValues(alpha: 0.4)),
),
child: const Text(
'Custom',
style: TextStyle(
fontSize: 11,
fontWeight: FontWeight.w700,
color: Tokens.amber,
),
),
),
],
),
),
Expanded(
child: ListView(
padding: const EdgeInsets.fromLTRB(16, 10, 16, 24),
children: <Widget>[
const SectionLabel('Preset'),
const SizedBox(height: 10),
_PresetCard(
title: 'Original',
subtitle: 'The full design as it was before any optimisation — every effect rich.',
selected: c.uiPreset == 'original',
onTap: () => c.applyPreset('original'),
),
const SizedBox(height: 10),
_PresetCard(
title: 'Balanced',
subtitle: 'Aurora stays, drawn the cheap way — light shadows, stepped glows, half-res lights.',
selected: c.uiPreset == 'balanced',
onTap: () => c.applyPreset('balanced'),
),
const SizedBox(height: 10),
_PresetCard(
title: 'Performance',
subtitle: 'Plain and fast — no aurora, no blur, no motion.',
selected: c.uiPreset == 'performance',
onTap: () => c.applyPreset('performance'),
),
const SizedBox(height: 22),
const SectionLabel('Customize'),
const SizedBox(height: 10),
GlassCard(
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 4),
child: Column(
children: <Widget>[
_ToggleRow(
title: 'Animated aurora',
subtitle: 'The slow drift of the aurora lights. Off freezes the backdrop — the GPU stops redrawing it.',
value: c.animatedAurora,
onChanged: (v) => c.setFx(anim: v),
),
const _RowDivider(),
_ToggleRow(
title: 'Aurora lights',
subtitle: 'The three coloured light discs. A full-screen layer — turning them off is the biggest single saving.',
value: c.fxBlobs,
onChanged: (v) => c.setFx(blobs: v),
),
const _RowDivider(),
_ToggleRow(
title: 'Half-resolution aurora',
subtitle: 'Draws the aurora at a quarter of the pixels and upscales it. Same soft picture, far less GPU work.',
value: c.fxHalfRes,
onChanged: (v) => c.setFx(halfRes: v),
),
const _RowDivider(),
_ToggleRow(
title: 'Light washes',
subtitle: 'The soft colour washes behind the cards. Pure decoration; off is cheaper.',
value: c.fxWashes,
onChanged: (v) => c.setFx(washes: v),
),
const _RowDivider(),
_ToggleRow(
title: 'Rich shadows',
subtitle: 'The deep, soft shadows of the original look. Off uses light shadows — flatter, faster to draw.',
value: c.fxRichShadows,
onChanged: (v) => c.setFx(richShadows: v),
),
const _RowDivider(),
_ToggleRow(
title: 'Blurred glow',
subtitle: 'Real blur filters for glows like the ring halo. Off paints a stepped halo instead — reads the same, no blur pass.',
value: c.fxGlowBlur,
onChanged: (v) => c.setFx(glowBlur: v),
),
const _RowDivider(),
_ToggleRow(
title: 'Dock blur',
subtitle: 'Blur behind the bottom bar. One of the priciest effects while scrolling.',
value: c.fxDockBlur,
onChanged: (v) => c.setFx(dockBlur: v),
),
const _RowDivider(),
_ToggleRow(
title: 'Button flow',
subtitle: 'The moving gradient on the scan button while a scan runs.',
value: c.fxButtonFlow,
onChanged: (v) => c.setFx(buttonFlow: v),
),
const _RowDivider(),
_ToggleRow(
title: 'Ring glow',
subtitle: 'The halo around the scan ring, and its gradient arc. Off draws the arc in one flat colour.',
value: c.fxRingGlow,
onChanged: (v) => c.setFx(ringGlow: v),
),
const _RowDivider(),
_ToggleRow(
title: 'Row animations',
subtitle: 'Result rows fade and rise as they arrive.',
value: c.fxRowAnimations,
onChanged: (v) => c.setFx(rowAnimations: v),
),
const _RowDivider(),
_ToggleRow(
title: 'Lightweight rows',
subtitle: 'Drops each result row\u2019s extra layer once its entrance ends. Invisible — pure speed with many results.',
value: c.fxLiteRows,
onChanged: (v) => c.setFx(liteRows: v),
),
],
),
),
const SizedBox(height: 22),
const SectionLabel('Frame rate'),
const SizedBox(height: 10),
GlassCard(
padding: const EdgeInsets.fromLTRB(16, 14, 16, 16),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
const Text(
'Refresh-rate cap',
style: TextStyle(fontSize: 14, fontWeight: FontWeight.w700, color: Tokens.ink),
),
const SizedBox(height: 2),
const Text(
'Caps this app\u2019s display refresh rate on Android. Lower can feel steadier on weak GPUs and is kinder to the battery; Max uses your screen\u2019s full rate.',
style: TextStyle(fontSize: 12, height: 1.4, color: Tokens.ink3),
),
const SizedBox(height: 12),
Segmented(
labels: const <String>['Max', '60', '30'],
index: c.fpsLimit == 60 ? 1 : (c.fpsLimit == 30 ? 2 : 0),
onChanged: (i) => c.setFpsLimit(i == 1 ? 60 : (i == 2 ? 30 : 0)),
),
],
),
),
const SizedBox(height: 16),
const Text(
'Changes apply instantly and are saved automatically.',
style: TextStyle(fontSize: 12, height: 1.5, color: Tokens.ink3),
),
],
),
),
],
),
),
],
),
);
},
);
}
}
class _PresetCard extends StatelessWidget {
const _PresetCard({
required this.title,
required this.subtitle,
required this.selected,
required this.onTap,
});
final String title;
final String subtitle;
final bool selected;
final VoidCallback onTap;
@override
Widget build(BuildContext context) {
return Material(
color: Colors.transparent,
child: InkWell(
borderRadius: BorderRadius.circular(20),
onTap: onTap,
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 14),
decoration: BoxDecoration(
color: selected
? Tokens.teal.withValues(alpha: 0.10)
: Tokens.glassSheen.withValues(alpha: 0.05),
borderRadius: BorderRadius.circular(20),
border: Border.all(
color: selected
? Tokens.teal.withValues(alpha: 0.55)
: Tokens.edge.withValues(alpha: 0.14),
width: selected ? 1.4 : 1,
),
),
child: Row(
children: <Widget>[
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
Text(
title,
style: TextStyle(
fontSize: 15,
fontWeight: FontWeight.w800,
color: selected ? Tokens.teal : Tokens.ink,
),
),
const SizedBox(height: 3),
Text(
subtitle,
style: const TextStyle(fontSize: 12.5, height: 1.4, color: Tokens.ink2),
),
],
),
),
const SizedBox(width: 10),
Icon(
selected ? Icons.check_circle_rounded : Icons.circle_outlined,
size: 22,
color: selected ? Tokens.teal : Tokens.ink3,
),
],
),
),
),
);
}
}
class _ToggleRow extends StatelessWidget {
const _ToggleRow({
required this.title,
required this.subtitle,
required this.value,
required this.onChanged,
});
final String title;
final String subtitle;
final bool value;
final ValueChanged<bool> onChanged;
@override
Widget build(BuildContext context) {
return Padding(
padding: const EdgeInsets.symmetric(vertical: 10),
child: Row(
children: <Widget>[
Expanded(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
Text(
title,
style: const TextStyle(fontSize: 14, fontWeight: FontWeight.w700, color: Tokens.ink),
),
const SizedBox(height: 2),
Text(
subtitle,
style: const TextStyle(fontSize: 12, height: 1.4, color: Tokens.ink3),
),
],
),
),
const SizedBox(width: 12),
AppSwitch(value: value, onChanged: onChanged),
],
),
);
}
}
class _RowDivider extends StatelessWidget {
const _RowDivider();
@override
Widget build(BuildContext context) {
return Divider(height: 1, thickness: 1, color: Tokens.edge.withValues(alpha: 0.08));
}
}